中文

Enemies & Bosses

社区报告
EnemyCategoryWhere / RoleHow to Beat (community-reported)
General Lothaire, the Eagle-BearerBoss (two phases)Chapter I: Revival finaleManage the spawn of his rage, keep Target Lock on the General, and use Stasis to buy space when you're swarmed.
High Justicar Aurelius, Last of the FaithfulBossDemo's parry checkBait his sword strings, parry to break Posture, then punish with Critical Attacks. Patience over aggression.
CarrionField threatImmune to bladesBurn it — the Fire Transmutation (or any ignite) melts the mass holding it together.
Eternal GuardsmanElite fencerElite enemyParry its strikes to break Posture, then punish; don't trade blows.
HowlerPack hunterHunts in packsDon't get surrounded — use openings or Stasis to thin the pack.
LancerField threatBetween you and the bossesNo specific counter published in the demo journal (entry only).
Risen GrenadierRanged field threatGrenade throwerClose the distance while dodging its throws — it hits hard up close.
Risen MusketeerRanged field threatMusket userIts slow reload is your window — close the gap the moment it fires.
Risen SapeurHeavy field threatBarricade-breakerDodge rather than block — its blows break your guard.
Risen SoldierStandard field threatSabre fighterParry its basics and counter.
Shambling VillagerWeak field threatPlague-ridden civiliansLittle threat alone, but they can pile on — clear them quickly.
SmallswordField threatBetween you and the bossesNo specific counter published in the demo journal (entry only).
Volunteer BruteHeavy field threatGreatsword wielderDuck its wide swings and strike in the gaps.
The RelentlessElite loyalistGreatswords and concealed facesNo specific counter published in the demo journal (entry only).